Achilles
Achilles is a former Greek hero who serves as Zagreus's mentor and guide in the House of Hades, while his unresolved bond with Patroclus forms one of the game's major character storylines.
Key Takeaways
Achilles is a major non-playable character whose guidance, personal history, and relationships connect Zagreus’s escape attempts to the wider stories of the Underworld’s inhabitants.
A legendary hero living as a shade
Achilles appears in the House of Hades as the shade of the famous Greek warrior. His mythic reputation contrasts with his quiet, practical role in the Underworld, making him an important example of how Hades reinterprets figures from classical mythology.
A mentor and trusted guide for Zagreus
Achilles helped train Zagreus and remains one of the young prince’s most dependable sources of advice. Their conversations provide context about the House, the Underworld, and the people connected to Zagreus’s escape attempts.
A resident of the House of Hades
Unlike the Olympians encountered during an escape attempt, Achilles is a recurring House character. His presence gives the player a stable point of contact between runs and supports Hades’ persistent, conversation-driven progression.
His bond with Patroclus is central to his character
Achilles’s connection with Patroclus, encountered separately in Elysium, is one of the game’s most significant relationship arcs. Their history develops through repeated conversations and progression across multiple escape attempts.
He is not a playable combat character
Achilles does not join Zagreus as a combatant during escape attempts. His gameplay relevance comes through House interactions and the Keepsake associated with him, which supports a defensive approach rather than adding a new weapon or Boon.
His story unfolds through persistent progression
Achilles’s dialogue and relationship developments are tied to the lasting state of the House, gifts, and repeated encounters. Players should distinguish these permanent narrative changes from the temporary Boons, resources, and room layouts of an individual run.
Overview
Achilles is a major supporting character in Hades: a legendary warrior whose shade resides in the House of Hades. As Zagreus's mentor, confidant, and guide to the Underworld, he connects the game's mythological setting with its quieter stories of duty, loss, and enduring affection.
Achilles is introduced as one of the House of Hades' most dependable and approachable residents. Unlike the Olympians who aid Zagreus from afar or the rulers and rivals who obstruct him, Achilles offers grounded advice from within the House itself. He treats Zagreus with patience and familiarity, helping him understand the Underworld and the people who inhabit it without reducing those relationships to simple alliances or conflicts.
His importance extends beyond conversation. Achilles serves as a mentor figure to Zagreus and is closely associated with the Codex of the Underworld, the record that gives the player context about characters, creatures, regions, and other parts of the game world. Through him, Hades presents mythology as lived experience: the figures Zagreus meets are not only obstacles or sources of power, but individuals with histories and unresolved connections.
Achilles also represents the game's distinction between mythic reputation and personal identity. The legendary warrior known from Greek mythology appears here as a reflective shade shaped by service, separation, and the consequences of the Underworld's rules. His recurring conversations gradually reveal a character who is courteous and composed, yet not emotionally detached. That restrained presentation makes his story a useful counterpoint to Zagreus's more direct rebellion against the House and its authority.
In the broader progression of Hades, Achilles's relationship with Zagreus develops through repeated encounters in the House of Hades rather than through a conventional linear quest chain. Gifts, conversations, and later relationship developments provide additional context for his past and for his connection to Patroclus, another important character encountered in Elysium. Achilles therefore matters both as a source of early guidance and as one of the clearest examples of how persistent relationship progression expands the game's world across multiple Escape Attempts.
Background
The Mortal Hero Behind the Shade
Before becoming a shade in the Underworld, Achilles was a celebrated warrior from the mortal world. Hades draws on the traditional image of Achilles as the foremost Greek hero of the Trojan War, while presenting him as a reserved and thoughtful figure rather than only as an invincible battlefield legend. His reputation follows him after death: even among the dead, Achilles is recognized as an exceptional fighter whose life was defined by war, honor, and the consequences of heroic fame.
The game does not provide a complete account of Achilles’ childhood, family, or mortal life before the Trojan War. It also does not establish every detail of the traditional myth as part of its own continuity. His background is therefore best understood through the identity Hades gives him directly: a renowned mortal champion who died, entered the Underworld, and retained the discipline and bearing of a warrior long after his life had ended. The legendary vulnerability associated with his heel remains part of his broader mythic identity, but the game does not turn his page into a full retelling of that legend.
From the Battlefield to the Underworld
After his death, Achilles became one of the many shades dwelling within the Underworld governed by Hades. Rather than being reduced to a hostile spirit or a distant mythological name, he occupies a recognized place in the House of Hades and maintains a close connection to its inhabitants. His presence reflects the game's treatment of death as an ongoing existence: the dead retain memories, loyalties, regrets, and personal identities, even though they can no longer return to mortal life.
Before the events of the main narrative, Achilles had become a trusted mentor and confidant to Zagreus. His experience as a warrior gives him authority when discussing combat, perseverance, and the dangers of the Underworld, but his importance is not limited to martial instruction. He also represents a calmer and more compassionate perspective within the House. The specific development of his connection with Zagreus, including the assistance he provides during the escape attempts, belongs primarily in [Relationships] and [Role in the Story].
A Bond That Survived Death
Achilles’ pre-game history also includes his profound connection with Patroclus, another dead hero encountered elsewhere in the Underworld. Hades treats this relationship as part of the emotional history Achilles carries with him after death, rather than as a simple detail of heroic biography. Their separation is already established when the game begins, and the consequences of that separation shape how Achilles speaks about his past and his place among the dead.
The game reveals this history gradually through repeated conversations and progression across escape attempts, so it does not present every part of Achilles’ mortal past in one chronological account. His bond with Patroclus is therefore best developed in the dedicated [Relationships] section, where the connection can be considered alongside its later changes and eventual resolution. In Background, the essential point is that Achilles entered the Underworld carrying both the reputation of a legendary warrior and an unresolved personal history that remained meaningful after death.
Role in the Story
SpoilersPersonality & Motivations
A Gentle Mentor in the House of Hades
Achilles is presented as composed, courteous, and unusually considerate for someone trapped among the dead. He speaks to Zagreus with patience rather than condescension, offering practical advice without treating the prince’s repeated escape attempts as foolish or hopeless. His conduct gives him the manner of a mentor: he listens, answers questions directly, and encourages Zagreus to keep moving even when the Underworld’s systems appear designed to prevent change. This calmness is not simple indifference. Achilles continues to care about the people around him, including those whose suffering is easy for the House to overlook, and his restrained way of speaking often makes that concern more apparent than an openly emotional outburst would.
Honor Without the Heroic Pose
Achilles retains the dignity associated with his legendary reputation, but Hades does not portray him as boastful or eager to relive his glory. His identity as a warrior is filtered through service, responsibility, and reflection. He helps Zagreus understand the wider consequences of the prince’s choices, while also recognizing that authority and heroic status have not made either of them free. Achilles’ behavior suggests a value system built around loyalty and keeping faith with others, yet he does not present himself as morally flawless. His memories of the life he lost and the punishment imposed on him leave him more thoughtful than triumphant. The contrast between his famous image and his quiet existence in the House gives his characterization much of its force: he is a celebrated hero who now expresses his principles through patience and personal sacrifice rather than conquest.
Patroclus and the Limits of Resignation
Achilles’ most important motivation is connected to Patroclus, whom he loved and with whom he is separated in death. His relationship with Patroclus reveals that his apparent resignation has limits. Achilles accepts the routines and restrictions of the Underworld outwardly, but he does not regard separation as emotionally settled or just. When Zagreus encounters the consequences of the arrangement that keeps the two men apart, Achilles’ responses show both enduring devotion and reluctance to impose his pain on someone else. He does not demand that Zagreus solve the problem for him; instead, his restraint reflects a fear of causing further trouble and a respect for Zagreus’ own dangers. That restraint can become self-denial. Achilles is willing to endure an unsatisfying existence rather than risk open defiance, even though his continued attachment to Patroclus demonstrates that he has not truly accepted the situation.
Compassion as Quiet Defiance
Achilles’ support for Zagreus is motivated by more than simple allegiance to the House or affection for its prince. He recognizes that Zagreus is challenging a rigid order that has failed to resolve old grievances, and he responds by giving the young god information, reassurance, and moral support where he can. His help remains measured: Achilles does not become reckless, and he does not abandon his awareness of the consequences attached to every favor or request. That balance defines his central contradiction. He is loyal to the institutions and relationships that shaped his afterlife, but his compassion repeatedly leads him to support change within them. The same person who appears resigned to confinement quietly helps another character imagine that confinement need not be permanent. In this sense, Achilles’ motivation is neither revenge nor a return to heroic fame. It is the preservation of loyalty and human connection in a world that treats both as negotiable.
Good to see you, lad.House of Hades, recurring conversation with Zagreus after an Escape Attempt. Verification: recalled from model knowledge, unverified
Relationships
Select any portrait to jump to that relationship
Zagreus
Achilles advises Zagreus between escape attempts and gives him the Codex of the Underworld.
Hades
Hades rules the Underworld and controls the pact that restricts Achilles's circumstances.
House Contractor
The House Contractor provides the work relevant to changing Achilles's restrictions.
Patroclus
Patroclus is Achilles's lover and the focus of the Divided by Death reconciliation storyline.
Elysium
Zagreus encounters Patroclus in Elysium while investigating Achilles's unresolved relationship.
Eternal Spear
The Aspect of Achilles is an alternate form of the Eternal Spear.
Mission Appearances
Achilles is central to this Fated List prophecy, which concerns his separated relationship with Patroclus. Its completion represents the culmination of their relationship storyline: Zagreus must learn about their circumstances through repeated conversations in the House of Hades and Elysium, then help alter the conditions keeping them apart. The prophecy is a persistent relationship objective rather than a single run-based mission, so its progress carries across Escape Attempts.
Equipment and Vehicles
Myrmidon Bracer
Achilles’s most direct equipment connection is the Myrmidon Bracer, a Keepsake associated with him at the House of Hades. It represents his identity as a veteran warrior and provides a defensive benefit during escape attempts by reducing damage received from attacks coming from the front. Because the Keepsake is specifically tied to Achilles, it belongs here rather than in a general list of Zagreus’s available equipment. Its effect is a run-specific benefit while equipped, not a permanent alteration to Achilles or to Zagreus’s base abilities.
Companion Antos
Achilles is also associated with Antos, a Companion that can be obtained through his relationship progression. Antos reflects the bond between Achilles and Patroclus and calls on both figures during its combat effect, making it more than a generic summon or weapon. Its connection to Achilles is therefore both mechanical and narrative: the item is unlocked through the character’s affinity path, while its identity draws on the pair’s shared history. Detailed gift requirements and progression conditions are best handled by the dedicated Keepsake or Companion page rather than repeated here.
Locations and Properties
House of Hades
Achilles is primarily associated with the House of Hades, where he remains between Zagreus's Escape Attempts. Zagreus can speak with him there repeatedly as dialogue and relationship progression unfold. The House is a recurring encounter location rather than a property explicitly owned by Achilles; it is also the setting for his role as a veteran shade, mentor, and keeper of the Codex of the Underworld.
Be safe out there, lad.House of Hades, recurring farewell to Zagreus before an Escape Attempt. Verification: recalled from model knowledge, unverified
Character Development
From Legendary Warrior to Quiet Custodian
Achilles’ development begins with a deliberate contrast between his legendary reputation and his existence in the House of Hades. In life, he was remembered as a formidable warrior; in death, he occupies a restrained supporting role, advising Zagreus and carrying out his duties among the House’s inhabitants. The change is not presented as a loss of martial ability so much as a change in purpose. Achilles no longer defines himself through battle or glory. His calm, observant manner reflects someone who has accepted an uneventful afterlife while still carrying unresolved personal pain. Through repeated conversations, the game gradually reveals that his apparent composure is partly a way of containing grief rather than evidence that his past no longer matters.
A Mentor Who Becomes More Personally Open
Achilles’ relationship with Zagreus changes as the escape attempts continue. At first, his role is primarily practical: he offers guidance, explains aspects of the Underworld, and provides a steady presence in the House. Zagreus’ persistence creates a different kind of connection, however. The two begin to speak less like a servant and a prince exchanging useful information and more like trusted companions sharing difficult truths. Achilles does not become dramatically outspoken or abandon his reserved personality. Instead, his development appears in the increasing willingness to discuss his history and his feelings. His mentorship therefore becomes reciprocal in an emotional sense: Achilles helps Zagreus understand the world around him, while Zagreus gives Achilles a reason to confront matters he had left unresolved.
Confronting Separation from Patroclus
The most important change in Achilles’ arc concerns his separation from Patroclus. Achilles’ conversations in the House establish that his attachment to Patroclus remains active despite death and distance, making his quiet life less settled than it first appears. When Zagreus encounters Patroclus in Elysium, Achilles’ history is no longer only a private memory; it becomes a relationship that can be acknowledged and acted upon. This development shifts Achilles from passive remembrance toward the possibility of repair. The game does not treat reconciliation as a simple erasure of their suffering. Their circumstances, past choices, and obligations still matter, but the possibility of reunion allows Achilles to move beyond accepting separation as permanent. His growth is therefore emotional rather than heroic: he permits himself to hope again.
Renewed Connection Rather Than a Reinvented Identity
Achilles’ eventual progress does not transform him into a different person. He remains measured, dutiful, and more comfortable offering support than occupying the center of attention. What changes is the direction of those qualities. Early in his arc, restraint protects him from revisiting an unresolved loss; later, the same patience helps him support Zagreus and pursue a renewed connection with Patroclus. This is especially suited to Hades’ repeat-run structure, where character development accumulates through conversations and persistent relationship progress rather than one uninterrupted sequence. Achilles’ story consequently represents recovery through continued contact. He does not regain his living status or return to the heroic identity associated with his past. Instead, he finds a more sustainable purpose as a guide, friend, and partner whose future is no longer defined solely by what death took from him.
Endings and Fate
SpoilersAppearance and Design
Achilles in the House of Hades
Achilles is presented as a broad, imposing warrior whose appearance immediately establishes his heroic background without making him look like an active battlefield combatant. His design combines a bearded face and muscular build with ancient Greek-inspired armor, a red cloak, and other practical warrior details. The clothing gives him the visual authority associated with a legendary fighter, while his stationary presentation in the House of Hades makes him feel more like a veteran enduring the afterlife than a conventional enemy or action-game character.
A Veteran's Armor and Quiet Bearing
The contrast between Achilles's martial equipment and his restrained demeanor is central to his presentation. Armor, cloak, and warrior styling identify him as someone shaped by combat, but the game does not frame him through an elaborate transformation, oversized weapon, or constantly aggressive pose. Instead, his silhouette remains readable and grounded among the House's other inhabitants. The design communicates experience and dignity: Achilles looks like a celebrated hero, yet his visual presence is subdued enough to support the game's portrayal of him as a reflective shade living with the consequences of his past.
You have my support, lad.House of Hades, recurring conversations about Zagreus's Escape Attempts and his relationship with Hades. Verification: recalled from model knowledge, unverified
Portrayal and Voice Actor
Logan Cunningham
Achilles is voiced by Logan Cunningham, whose performance gives the character a calm, formal, and quietly melancholy presence. Cunningham plays Achilles as thoughtful rather than theatrically heroic: his measured delivery and restrained emotion suit a shade who has already lived through glory, loss, and regret. The performance helps distinguish Achilles from the more volatile personalities in the House of Hades while preserving his status as one of the Underworld’s most experienced warriors.
Cunningham also voices several other major characters in Hades, including Zagreus, Hades, Poseidon, Skelly, and Asterius. This broad casting approach makes his work on Achilles especially notable because the performances rely on differences in rhythm, attitude, and vocal characterization rather than simply assigning one voice to one role. Achilles’ gentler phrasing and reflective tone contrast with Hades’ authority, Zagreus’ conversational energy, and Asterius’ imposing presence.
Outside Hades, Cunningham is particularly recognized for voicing Rucks, the narrator of Supergiant Games’ Bastion. That role established his association with the studio’s distinctive character-driven narration and provided a notable contrast with Achilles: Rucks is more openly weathered and narratively imposing, while Achilles is subdued and intimate. Cunningham’s recurring work with Supergiant Games has made his voice an important part of the studio’s recognizable audio identity.
No separate motion-capture performance or role-specific award claim is included here. Achilles’ portrayal is primarily a voice performance, and available recalled information does not reliably establish a casting interview, motion-capture credit, or award nomination specifically for Cunningham’s work as Achilles.
Reception
Achilles is generally regarded as one of Hades’ most effective supporting characters. His reception benefits from the contrast between his legendary identity and his restrained role in the House of Hades: rather than presenting him only as an invincible warrior, the game depicts a thoughtful, dutiful figure marked by regret and emotional exhaustion. This characterization was often appreciated as a humanizing reinterpretation of a familiar mythological hero. Players particularly responded to Achilles’ recurring conversations with Zagreus and to the gradual development of his connection with Patroclus. The relationship is delivered through repeated encounters, gifts, and conditional dialogue rather than a conventional quest chain, allowing its emotional significance to build across escape attempts. This structure fits Hades’ broader method of using repetition to turn optional conversations into meaningful character progression. Achilles’ guidance also gives him a practical role in the House of Hades, while his personal storyline gives that advice additional emotional weight. His reception is closely tied to the writing and voice performance, which present him as compassionate without making him simplistic. The character’s appeal comes less from spectacle than from the tension between his famous heroic reputation, his service in the Underworld, and the private consequences of his past. Discussion of Achilles commonly treats his storyline as one of the game’s more affecting examples of myth being adapted through personal relationships rather than retold as a straightforward heroic legend. Specific review scores or character-specific awards are not included here because they cannot be reliably attributed from the available recalled evidence.
- Achilles is commonly viewed as a sympathetic reinterpretation of the legendary Greek hero, emphasizing regret and emotional restraint over battlefield spectacle.
- Player appreciation is strongly associated with his recurring conversations with Zagreus and the gradually revealed relationship arc involving Patroclus.
- His characterization demonstrates Hades’ use of repeated encounters and affinity progression to develop optional narrative threads over multiple escape attempts.
- The character’s reception reflects both his writing and his voice performance, but no specific character-only award or review score is asserted here.
Cultural Impact and References
Mythic Source and Reinterpretation
Achilles in Hades is a reinterpretation of the legendary Greek warrior rather than a wholly original creation. The game preserves his association with the Trojan War and his bond with Patroclus, then places both figures in the Underworld and reframes their story through grief, regret, and reconciliation. This approach connects Hades to familiar classical imagery while giving Achilles a quieter role as a mentor and House of Hades resident instead of presenting him primarily as an active battlefield hero.
The character’s cultural reference point is therefore the broader Achilles tradition: the heroic warrior whose reputation is inseparable from mortality, loss, and Patroclus. Hades uses those recognizable elements as narrative foundations but does not reproduce a single ancient text’s version of the myth. Its portrayal is especially notable for treating Achilles and Patroclus as an emotional relationship whose unfinished history can be addressed after death.
References, Fandom, and Legacy
Achilles does not have a separately documented crossover, cameo, or major external media reference associated specifically with his Hades incarnation in the available recalled material. His strongest identifiable footprint is within the game’s adaptation of Greek mythology and its character-focused treatment of Achilles and Patroclus. The character is consequently best understood as part of Hades’ broader mythological reinterpretation rather than as a standalone pop-culture icon with a distinct network of external appearances.
The relationship between Achilles and Patroclus is also one of the game’s clearest examples of adapting a familiar myth into persistent Underworld progression. Their story unfolds through repeated conversations and relationship advancement rather than a single linear scene, reflecting Hades’ wider use of recurring encounters to develop its cast. Claims about specific memes, merchandise campaigns, awards, or references to this version of Achilles should be verified separately before publication.
Quotes
Good to see you, lad.
Be safe out there, lad.
You have my support, lad.
Trivia
- Achilles gives Zagreus the Codex of the Underworld early in the game, making him the source of the reference book that documents the Underworld, its inhabitants, and Zagreus's repeated escape attempts.
- His Keepsake, the Myrmidon Bracer, reflects a defensive interpretation of Achilles rather than his best-known heroic image: it reduces damage received from the front while making attacks from behind more dangerous.
- Achilles's relationship with Patroclus is represented through the Elysium encounter system. Their separation is not resolved through a conventional quest chain; Zagreus advances the story through repeated conversations, affinity progression, and a House Contractor purchase connected to their bond.
- The Fated List includes the prophecy End to Torment, which is fulfilled by helping Achilles and Patroclus reunite. The prophecy turns a mythological tragedy associated with the pair into a persistent progression objective within the House of Hades.
- Achilles's Hades portrayal draws on the famous warrior's connection to Patroclus but does not make him a playable fighter or a Boon-giving Olympian. His main functions are mentor, Codex guide, House resident, and participant in one of the game's most significant relationship storylines.
- The name Myrmidon Bracer connects Achilles's gameplay reward to the Myrmidons, the warriors traditionally associated with his command. In Hades, the reference is used for a Keepsake rather than for a separate army, faction, or combat unit.